歐洲遊戲控制器市場預測至 2030 年 - 區域分析 - 按產品類型、相容性、連接性、配銷通路和最終用途
市場調查報告書
商品編碼
1567857

歐洲遊戲控制器市場預測至 2030 年 - 區域分析 - 按產品類型、相容性、連接性、配銷通路和最終用途

Europe Gaming Controller Market Forecast to 2030 - Regional Analysis - by Product Type, Compatibility, Connectivity, Distribution Channel, and End use

出版日期: | 出版商: The Insight Partners | 英文 135 Pages | 訂單完成後即時交付

價格

2022年歐洲遊戲控制器市值為4.2757億美元,預計到2030年將達到8.2525億美元;預計2022年至2030年複合年成長率為8.6%。

技術進步推動歐洲遊戲控制器市場

製造商在控制器技術上不斷創新。例如,觸覺回饋、自適應觸發器、運動感測器和觸控敏感表面被整合到現代控制器中,增強了遊戲體驗。這些創新吸引了在遊戲周邊中尋求尖端技術的消費者。遊戲控制器工程的關鍵進步之一是為遊戲玩家提供更高的精確度。精確度在遊戲中至關重要,因為它可以顯著影響遊戲玩法和整體用戶體驗。觸覺回饋和自適應觸發器等先進技術現已整合到控制器中,為遊戲玩家在遊戲時提供更真實的觸感和感覺。這些功能可以精確控制遊戲中的動作,為遊戲玩家提供競爭優勢。觸覺回饋和自適應觸發器提高了遊戲控制器的精確度。對遊戲內動作的精確控制為遊戲玩家提供了競爭優勢。逼真的觸感提升了整體遊戲體驗。此外,無線連接已成為現代遊戲控制器的標準功能,消除了纏結電線的麻煩。這項進步不僅提供了行動自由,而且還實現了與多個遊戲平台的無​​縫整合。許多控制器利用藍牙技術,讓玩家無線連接到遊戲機、行動裝置和電腦。無線控制器旨在最大限度地減少輸入延遲和延遲,確保無縫的遊戲體驗。控制器提供擴展的無線範圍,使玩家能夠從遠處沉浸在遊戲中。無線連線重新定義了玩家與遊戲的互動方式,提供了前所未有的便利性和靈活性。因此,技術進步推動了遊戲控制器市場。

歐洲遊戲控制器市場概況

在整個歐洲,電動遊戲的使用正在增加。根據產業機構 ISFE 的數據,6-64 歲的人口中有一半玩電子遊戲。 6-10歲(68%)、11-14歲(79%)和15-24歲(72%)的數字顯著上升。許多公司正在電動遊戲領域進行投資並採取各種舉措。例如,2024 年 2 月,凱雷股權集團宣布與美國 Haveni Investments 合作,將英國電玩遊戲製造商 Jagex 出售給歐洲 CVC Capital Partners。此外,2023 年 5 月,羅技旗下品牌、領先的遊戲技術和裝備創新者羅技 G 宣佈在歐洲推出羅技 G CLOUD 遊戲手持設備。羅技 G Cloud 已在英國、德國、法國、義大利、西班牙、挪威、丹麥、瑞典和芬蘭推出。同樣,一家法國中小企業(一家遊戲消費性電子產品製造商)宣布將擴大在歐洲的市場。該公司請求德國、奧地利、葡萄牙、義大利、西班牙、希臘、波蘭、立陶宛、保加利亞和羅馬尼亞的經銷商。除了傳統的遊戲配件(耳機、耳機、充電器、轉接器、鍵盤、滑鼠等)外,該公司還為 PlayStation 4 和 Nintendo Switch 提供獨特設計的遊戲控制器。因此,歐洲的遊戲控制器市場正在顯著成長。

歐洲遊戲控制器市場收入及 2030 年預測(百萬美元)

歐洲遊戲控制器市場細分

歐洲遊戲控制器市場按產品類型、相容性、連接性、配銷通路、最終用途和國家/地區進行分類。

根據產品類型,歐洲遊戲控制器市場分為遊戲手把、操縱桿、軌跡球、方向盤、油門象限等。 2022 年,遊戲手把細分市場佔據最大市場佔有率。

就相容性而言,歐洲遊戲控制器市場分為個人電腦、遊戲機和行動裝置。個人電腦細分市場在 2022 年佔據最大的市場。

根據連接性,歐洲遊戲控制器市場分為有線和無線。 2022 年,有線細分市場將佔據更大的市場佔有率。

根據配銷通路類型,歐洲遊戲控制器市場分為線下和線上。 2022年,線下細分市場佔有更大的市場佔有率。

就最終用途而言,歐洲遊戲控制器市場分為個人和商業。 2022 年,個人細分市場佔據了更大的市場佔有率。

按國家/地區分類,歐洲遊戲控制器市場分為德國、英國、法國、義大利、俄羅斯和歐洲其他地區。 2022 年,德國在歐洲遊戲控制器市場佔有率中佔據主導地位。

Guillemot Corp SA、Microsoft Corp、Logitech International SA、Corsair Gaming Inc、ACCO Brands Corp、Mad Catz Global Ltd、Sabrent、Sony Group Corp、Razer Inc 和 Nintendo Co Ltd 是歐洲營運遊戲控制器的一些領先公司市場。

目錄

第 1 章:簡介

第 2 章:執行摘要

  • 主要見解
  • 市場吸引力

第 3 章:研究方法

  • 覆蓋範圍
  • 二次研究
  • 初步研究

第 4 章:歐洲遊戲控制器市場格局

  • 概述
  • PEST分析
  • 生態系分析

第 5 章:歐洲遊戲控制器市場 - 主要市場動態

  • 市場促進因素
    • 博彩業快速擴張
    • 技術進步
  • 市場限制
    • 假冒控制器的增加:
    • 初始成本高:
  • 市場機會
    • 職業遊戲玩家數量增加
    • 新遊戲平台的出現
  • 未來趨勢
    • 數位和雲端遊戲的轉變:
  • 促進因素和限制的影響:

第 6 章:遊戲控制器市場 - 歐洲市場分析

  • 2020-2030 年遊戲控制器市場收入
  • 遊戲控制器市場預測分析

第 7 章:歐洲遊戲控制器市場分析 - 按產品類型

  • 遊戲手把
  • 搖桿
  • 軌跡球
  • 方向盤
  • 油門象限
  • 其他

第 8 章:歐洲遊戲控制器市場分析 - 按相容性

  • 安慰
  • 移動的

第 9 章:歐洲遊戲控制器市場分析 - 按連接性

  • 有線
  • 無線的

第 10 章:歐洲遊戲控制器市場分析 - 按配銷通路

  • 離線
  • 線上

第 11 章:歐洲遊戲控制器市場分析 - 按最終用途

  • 個人的
  • 商業的

第 12 章:歐洲遊戲控制器市場 - 國家分析

  • 歐洲市場概況
    • 歐洲
      • 德國
      • 英國
      • 法國
      • 義大利
      • 俄羅斯
      • 歐洲其他地區

第13章:競爭格局

  • 公司定位與專注
  • 熱圖分析

第 14 章:產業格局

  • 概述
  • 市場主動性
  • 新產品開發
  • 併購

第 15 章:公司簡介

  • Guillemot Corp SA
  • Microsoft Corp
  • Logitech International SA
  • Corsair Gaming Inc
  • ACCO Brands Corp
  • Mad Catz Global Ltd
  • Sabrent
  • Sony Group Corp
  • Razer Inc
  • Nintendo Co Ltd

第 16 章:附錄

Product Code: TIPRE00020961

The Europe gaming controller market was valued at US$ 427.57 million in 2022 and is expected to reach US$ 825.25 million by 2030; it is estimated to register a CAGR of 8.6% from 2022 to 2030.

Technological Advancements Drive Europe Gaming Controller Market

Manufacturers are continuously innovating in controller technology. For instance, haptic feedback, adaptive triggers, motion sensors, and touch-sensitive surfaces are integrated into modern controllers, enhancing the gaming experience. These innovations attract consumers seeking cutting-edge technology in their gaming peripherals. One of the key advancements in game controller engineering is the enhanced precision offered to gamers. Precision is crucial in gaming as it can significantly impact gameplay and overall user experience. Advanced technologies such as haptic feedback and adaptive triggers are now being integrated into controllers to provide gamers with a more realistic touch and feel while playing. These features enable precise control over in-game actions, giving gamers a competitive edge. Haptic feedback and adaptive triggers offer enhanced precision in game controllers. Precise control over in-game actions give gamers a competitive edge. Realistic touch elevates the overall gaming experience. Also, wireless connectivity has become a standard feature in modern gaming controllers, eliminating the hassle of tangled wires. This advancement not only provides freedom of movement but also enables seamless integration with multiple gaming platforms. Many controllers utilize Bluetooth technology, allowing players to connect wirelessly to gaming consoles, mobile devices, and PCs. Wireless controllers are designed to minimize input lag and latency, ensuring a seamless gaming experience. Controllers offer extended wireless range, enabling players to immerse themselves in gameplay from a distance. Wireless connectivity has redefined how players interact with games, providing convenience and flexibility like never before. Therefore, technological advancements drive the gaming controller market.

Europe Gaming Controller Market Overview

Across Europe, the use of video games is increasing. According to the industry body ISFE, half of the population aged 6-64 plays video games. The number rises significantly for 6-10-year-olds (68%), and those aged 11-14 (79%) and 15-24 (72%). Various companies are investing and taking various initiatives in the video game sector. For instance, in February 2024, equity group Carlyle announced the sale of UK video games maker Jagex to Europe's CVC Capital Partners in partnership with US-based Haveni Investments. Also, in May 2023, Logitech G, a brand of Logitech and leading innovator of gaming technologies and gear, announced the launch of Logitech G CLOUD Gaming Handheld in Europe. Logitech G Cloud is available in the UK, Germany, France, Italy, Spain, Norway, Denmark, Sweden, and Finland. Similarly, a French SME, a manufacturer of consumer electronics for gaming, announced that it would expand its market in Europe. The company requested distributors in Germany, Austria, Portugal, Italy, Spain, Greece, Poland, Lithuania, Bulgaria, and Romania. In addition to traditional gaming accessories (headphones, earphones, chargers, adapters, keyboards, mouse, etc.), the company offers uniquely designed game controllers for PlayStation 4 and Nintendo Switch. Therefore, the gaming controller market is growing significantly in Europe.

Europe Gaming Controller Market Revenue and Forecast to 2030 (US$ Million)

Europe Gaming Controller Market Segmentation

The Europe gaming controller market is categorized into product type, compatibility, connectivity, distribution channel, end use, and country.

Based on product type, the Europe gaming controller market is segmented into gamepad, joystick, trackball, steering wheel, throttle quadrant, and others. The gamepad segment held the largest market share in 2022.

In terms of compatibility, the Europe gaming controller market is categorized into pcs, console, and mobile. The pcs segment held the largest market share in 2022.

By connectivity, the Europe gaming controller market is bifurcated into wired and wireless. The wired segment held a larger market share in 2022.

Based on type distribution channel, the Europe gaming controller market is bifurcated into offline and online. The offline segment held a larger market share in 2022.

In terms of end use, the Europe gaming controller market is bifurcated into personal and commercial. The personal segment held a larger market share in 2022.

By country, the Europe gaming controller market is segmented into Germany, the UK, France, Italy, Russia, and the Rest of Europe. Germany dominated the Europe gaming controller market share in 2022.

Guillemot Corp SA, Microsoft Corp, Logitech International SA, Corsair Gaming Inc, ACCO Brands Corp, Mad Catz Global Ltd, Sabrent, Sony Group Corp, Razer Inc, and Nintendo Co Ltd. are some of the leading companies operating in the Europe gaming controller market.

Table Of Contents

1. Introduction

  • 1.1 The Insight Partners Research Report Guidance
  • 1.2 Market Segmentation

2. Executive Summary

  • 2.1 Key Insights
  • 2.2 Market Attractiveness

3. Research Methodology

  • 3.1 Coverage
  • 3.2 Secondary Research
  • 3.3 Primary Research

4. Europe Gaming Controller Market Landscape

  • 4.1 Overview
  • 4.2 PEST Analysis
  • 4.3 Ecosystem Analysis

5. Europe Gaming Controller Market - Key Market Dynamics

  • 5.1 Market Drivers
    • 5.1.1 Rapid Expansion of Gaming Sector
    • 5.1.2 Technological Advancements
  • 5.2 Market Restraints
    • 5.2.1 Increase in Counterfeit Controllers:
    • 5.2.2 High Initial Cost:
  • 5.3 Market Opportunities
    • 5.3.1 Rise in Number of Professional Gamers
    • 5.3.2 Emergence of New Gaming Platforms
  • 5.4 Future Trends
    • 5.4.1 Shift in Digital and Cloud Gaming:
  • 5.5 Impact of Drivers and Restraints:

6. Gaming Controller Market - Europe Market Analysis

  • 6.1 Gaming Controller Market Revenue (US$ Million), 2020-2030
  • 6.2 Gaming Controller Market Forecast Analysis

7. Europe Gaming Controller Market Analysis - by Product Type

  • 7.1 Gamepad
    • 7.1.1 Overview
    • 7.1.2 Gamepad: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 7.2 Joystick
    • 7.2.1 Overview
    • 7.2.2 Joystick: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 7.3 Trackball
    • 7.3.1 Overview
    • 7.3.2 Trackball: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 7.4 Steering Wheel
    • 7.4.1 Overview
    • 7.4.2 Steering Wheel: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 7.5 Throttle Quadrant
    • 7.5.1 Overview
    • 7.5.2 Throttle Quadrant: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 7.6 Others
    • 7.6.1 Overview
    • 7.6.2 Others: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)

8. Europe Gaming Controller Market Analysis - by Compatibility

  • 8.1 PCs
    • 8.1.1 Overview
    • 8.1.2 PCs: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 8.2 Console
    • 8.2.1 Overview
    • 8.2.2 Console: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 8.3 Mobile
    • 8.3.1 Overview
    • 8.3.2 Mobile: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)

9. Europe Gaming Controller Market Analysis - by Connectivity

  • 9.1 Wired
    • 9.1.1 Overview
    • 9.1.2 Wired: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 9.2 Wireless
    • 9.2.1 Overview
    • 9.2.2 Wireless: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)

10. Europe Gaming Controller Market Analysis - by Distribution Channel

  • 10.1 Offline
    • 10.1.1 Overview
    • 10.1.2 Offline: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 10.2 Online
    • 10.2.1 Overview
    • 10.2.2 Online: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)

11. Europe Gaming Controller Market Analysis - by End use

  • 11.1 Personal
    • 11.1.1 Overview
    • 11.1.2 Personal: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • 11.2 Commercial
    • 11.2.1 Overview
    • 11.2.2 Commercial: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)

12. Europe Gaming Controller Market - Country Analysis

  • 12.1 Europe Market Overview
    • 12.1.1 Europe: Gaming Controller Market - Revenue and Forecast Analysis - by Country
      • 12.1.1.1 Europe: Gaming Controller Market - Revenue and Forecast Analysis - by Country
      • 12.1.1.2 Germany: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.1.1.2.1 Germany: Gaming Controller Market Breakdown, by Product Type
        • 12.1.1.2.2 Germany: Gaming Controller Market Breakdown, by Compatibility
        • 12.1.1.2.3 Germany: Gaming Controller Market Breakdown, by Connectivity
        • 12.1.1.2.4 Germany: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.1.1.2.5 Germany: Gaming Controller Market Breakdown, by End use
      • 12.1.1.3 United Kingdom: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.1.1.3.1 United Kingdom: Gaming Controller Market Breakdown, by Product Type
        • 12.1.1.3.2 United Kingdom: Gaming Controller Market Breakdown, by Compatibility
        • 12.1.1.3.3 United Kingdom: Gaming Controller Market Breakdown, by Connectivity
        • 12.1.1.3.4 United Kingdom: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.1.1.3.5 United Kingdom: Gaming Controller Market Breakdown, by End use
      • 12.1.1.4 France: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.1.1.4.1 France: Gaming Controller Market Breakdown, by Product Type
        • 12.1.1.4.2 France: Gaming Controller Market Breakdown, by Compatibility
        • 12.1.1.4.3 France: Gaming Controller Market Breakdown, by Connectivity
        • 12.1.1.4.4 France: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.1.1.4.5 France: Gaming Controller Market Breakdown, by End use
      • 12.1.1.5 Italy: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.1.1.5.1 Italy: Gaming Controller Market Breakdown, by Product Type
        • 12.1.1.5.2 Italy: Gaming Controller Market Breakdown, by Compatibility
        • 12.1.1.5.3 Italy: Gaming Controller Market Breakdown, by Connectivity
        • 12.1.1.5.4 Italy: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.1.1.5.5 Italy: Gaming Controller Market Breakdown, by End use
      • 12.1.1.6 Russia: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.1.1.6.1 Russia: Gaming Controller Market Breakdown, by Product Type
        • 12.1.1.6.2 Russia: Gaming Controller Market Breakdown, by Compatibility
        • 12.1.1.6.3 Russia: Gaming Controller Market Breakdown, by Connectivity
        • 12.1.1.6.4 Russia: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.1.1.6.5 Russia: Gaming Controller Market Breakdown, by End use
      • 12.1.1.7 Rest of Europe: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
        • 12.1.1.7.1 Rest of Europe: Gaming Controller Market Breakdown, by Product Type
        • 12.1.1.7.2 Rest of Europe: Gaming Controller Market Breakdown, by Compatibility
        • 12.1.1.7.3 Rest of Europe: Gaming Controller Market Breakdown, by Connectivity
        • 12.1.1.7.4 Rest of Europe: Gaming Controller Market Breakdown, by Distribution Channel
        • 12.1.1.7.5 Rest of Europe: Gaming Controller Market Breakdown, by End use

13. Competitive Landscape

  • 13.1 Company Positioning & Concentration
  • 13.2 Heat Map Analysis

14. Industry Landscape

  • 14.1 Overview
  • 14.2 Market Initiative
  • 14.3 New Product Development
  • 14.4 Merger and Acquisition

15. Company Profiles

  • 15.1 Guillemot Corp SA
    • 15.1.1 Key Facts
    • 15.1.2 Business Description
    • 15.1.3 Products and Services
    • 15.1.4 Financial Overview
    • 15.1.5 SWOT Analysis
    • 15.1.6 Key Developments
  • 15.2 Microsoft Corp
    • 15.2.1 Key Facts
    • 15.2.2 Business Description
    • 15.2.3 Products and Services
    • 15.2.4 Financial Overview
    • 15.2.5 SWOT Analysis
    • 15.2.6 Key Developments
  • 15.3 Logitech International SA
    • 15.3.1 Key Facts
    • 15.3.2 Business Description
    • 15.3.3 Products and Services
    • 15.3.4 Financial Overview
    • 15.3.5 SWOT Analysis
    • 15.3.6 Key Developments
  • 15.4 Corsair Gaming Inc
    • 15.4.1 Key Facts
    • 15.4.2 Business Description
    • 15.4.3 Products and Services
    • 15.4.4 Financial Overview
    • 15.4.5 SWOT Analysis
    • 15.4.6 Key Developments
  • 15.5 ACCO Brands Corp
    • 15.5.1 Key Facts
    • 15.5.2 Business Description
    • 15.5.3 Products and Services
    • 15.5.4 Financial Overview
    • 15.5.5 SWOT Analysis
    • 15.5.6 Key Developments
  • 15.6 Mad Catz Global Ltd
    • 15.6.1 Key Facts
    • 15.6.2 Business Description
    • 15.6.3 Products and Services
    • 15.6.4 Financial Overview
    • 15.6.5 SWOT Analysis
    • 15.6.6 Key Developments
  • 15.7 Sabrent
    • 15.7.1 Key Facts
    • 15.7.2 Business Description
    • 15.7.3 Products and Services
    • 15.7.4 Financial Overview
    • 15.7.5 SWOT Analysis
    • 15.7.6 Key Developments
  • 15.8 Sony Group Corp
    • 15.8.1 Key Facts
    • 15.8.2 Business Description
    • 15.8.3 Products and Services
    • 15.8.4 Financial Overview
    • 15.8.5 SWOT Analysis
    • 15.8.6 Key Developments
  • 15.9 Razer Inc
    • 15.9.1 Key Facts
    • 15.9.2 Business Description
    • 15.9.3 Products and Services
    • 15.9.4 Financial Overview
    • 15.9.5 SWOT Analysis
    • 15.9.6 Key Developments
  • 15.10 Nintendo Co Ltd
    • 15.10.1 Key Facts
    • 15.10.2 Business Description
    • 15.10.3 Products and Services
    • 15.10.4 Financial Overview
    • 15.10.5 SWOT Analysis
    • 15.10.6 Key Developments

16. Appendix

  • 16.1 Word Index
  • 16.2 About The Insight Partners

List Of Tables

  • Table 1. Europe Gaming Controller Market Segmentation
  • Table 2. List of Vendors
  • Table 3. Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Table 4. Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million) - by Product Type
  • Table 5. Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million) - by Compatibility
  • Table 6. Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million) - by Connectivity
  • Table 7. Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million) - by Distribution Channel
  • Table 8. Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million) - by End use
  • Table 9. Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Country
  • Table 10. Germany: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 11. Germany: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 12. Germany: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 13. Germany: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 14. Germany: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End use
  • Table 15. United Kingdom: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 16. United Kingdom: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 17. United Kingdom: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 18. United Kingdom: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 19. United Kingdom: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End use
  • Table 20. France: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 21. France: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 22. France: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 23. France: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 24. France: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End use
  • Table 25. Italy: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 26. Italy: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 27. Italy: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 28. Italy: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 29. Italy: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End use
  • Table 30. Russia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 31. Russia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 32. Russia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 33. Russia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 34. Russia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End use
  • Table 35. Rest of Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Product Type
  • Table 36. Rest of Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Compatibility
  • Table 37. Rest of Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Connectivity
  • Table 38. Rest of Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by Distribution Channel
  • Table 39. Rest of Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million) - by End use
  • Table 40. Heat Map Analysis
  • Table 41. List of Abbreviation

List Of Figures

  • Figure 1. Europe Gaming Controller Market Segmentation, by Country
  • Figure 2. PEST Analysis
  • Figure 3. Gaming Controller Market - Key Market Dynamics
  • Figure 4. Impact Analysis of Drivers and Restraints
  • Figure 5. Gaming Controller Market Revenue (US$ Million), 2020-2030
  • Figure 6. Gaming Controller Market Share (%) - by Product Type (2022 and 2030)
  • Figure 7. Gamepad: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 8. Joystick: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 9. Trackball: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 10. Steering Wheel: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 11. Throttle Quadrant: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 12. Others: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 13. Gaming Controller Market Share (%) - by Compatibility (2022 and 2030)
  • Figure 14. PCs: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 15. Console: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 16. Mobile: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 17. Gaming Controller Market Share (%) - by Connectivity (2022 and 2030)
  • Figure 18. Wired: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 19. Wireless: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 20. Gaming Controller Market Share (%) - by Distribution Channel (2022 and 2030)
  • Figure 21. Offline: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 22. Online: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 23. Gaming Controller Market Share (%) - by End use (2022 and 2030)
  • Figure 24. Personal: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 25. Commercial: Gaming Controller Market - Revenue and Forecast to 2030 (US$ Million)
  • Figure 26. Gaming Controller Market, by Key Countries - Revenue (2022) (US$ Million)
  • Figure 27. Europe: Gaming Controller Market Breakdown, by Key Countries, 2022 and 2030 (%)
  • Figure 28. Germany: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 29. United Kingdom: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 30. France: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 31. Italy: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 32. Russia: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 33. Rest of Europe: Gaming Controller Market - Revenue and Forecast to 2030(US$ Million)
  • Figure 34. Company Positioning & Concentration