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市場調查報告書
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1547461

全球虛擬活動市場研究報告 - 2024 年至 2032 年產業分析、規模、佔有率、成長、趨勢和預測

Global Virtual Events Market Research Report - Industry Analysis, Size, Share, Growth, Trends and Forecast 2024 to 2032

出版日期: | 出版商: Value Market Research | 英文 300 Pages | 商品交期: 最快1-2個工作天內

價格

全球虛擬活動市場需求預計將從 2023 年的 78.1 億美元達到近 131.5 億美元的市場規模,2024-2032 年研究期間複合年成長率為 5.97%。

虛擬活動是線上聚會,允許人們互動並參與線上活動,從而無需親自到場。這些活動可以包括由提供直播、虛擬網路和互動功能的數位平台舉辦的會議、網路研討會、貿易展覽和社交活動。這些活動提供了便利性、成本節約和靈活性,吸引了不受地理限制的全球觀眾。它們獲得了巨大的關注,尤其是在限制實體聚會的情況下,例如 COVID-19 大流行。

市場動態

COVID-19 大流行是一個主要催化劑,迫使組織從實體活動轉向虛擬活動,以保持參與和連續性。這種轉變凸顯了這些活動的成本效益和便利性,推動了各行業的廣泛採用。擴增實境、虛擬實境和直播的進步增強了虛擬活動的互動和沈浸式體驗,使其對組織者和參與者更具吸引力。對永續發展和降低碳足跡的日益重視鼓勵公司選擇虛擬活動,從而消除對旅行和實體基礎設施的需求。

企業全球化的不斷發展以及不同地區之間有效溝通和協作的需求進一步推動了市場成長。此外,遠距工作的興起和工作場所日益數位化正在增加對虛擬會議、貿易展覽和網路研討會的需求。虛擬活動平台提供的靈活性和可擴展性使組織能夠接觸更多受眾並提供個人化體驗,從而提高與會者的參與度和滿意度。活動技術的持續創新以及追蹤和衡量活動成功的高級分析整合正在推動市場成長。然而,對資料安全和潛在技術問題的擔憂可能會阻礙未來幾年的市場成長。

研究報告涵蓋波特五力模型、市場吸引力分析和價值鏈分析。這些工具有助於清晰地了解行業結構並評估全球範圍內的競爭吸引力。此外,這些工具還對虛擬事件市場全球市場中的每個細分市場進行了包容性評估。虛擬活動市場產業的成長和趨勢為本研究提供了整體方法。

市場區隔

虛擬活動市場市場報告的這一部分提供了有關國家和地區級別細分市場的詳細資料,從而幫助策略師確定相應產品或服務的目標人口統計數據以及即將到來的機會。

按類型

  • 內部的
  • 外部的
  • 擴充

按組件

  • 平台(網路、XR)
  • 服務(溝通、招募、銷售和行銷、培訓)

按組織規模

  • 中小企業 (SME)
  • 大型企業

按最終用戶

  • 教育機構
  • 公司的
  • 政府
  • 其他

按申請

  • 會議和大會
  • 展覽及貿易展覽
  • 研討會和工作坊
  • 公司會議和培訓
  • 其他

按行業分類

  • 銀行、金融服務和保險 (BFSI)
  • 消費性電子產品
  • 衛生保健
  • 製造業
  • 媒體與娛樂
  • 電信
  • 其他

按用例

  • 日常活動
  • 大型活動

區域分析

本節涵蓋區域前景,重點介紹北美、歐洲、亞太地區、拉丁美洲以及中東和非洲虛擬活動市場當前和未來的需求。此外,該報告重點關注所有主要地區各個應用領域的需求、估計和預測。

該研究報告還涵蓋了市場主要參與者的全面概況以及對全球競爭格局的深入了解。虛擬活動市場的主要參與者包括 6Connex、ALIVE、Avaya LLC、ALE International、NTT Ltd.、Cisco Systems Inc.、Cvent Inc.、EventX Ltd.、George P.Johnson、GES、Kestone、Martiz Holdings Inc.、 Microsoft Corp.、Pathable、UBivent GmbH、Veritas Events、VFairs。本節包含競爭格局的整體視圖,包括各種策略發展,例如關鍵併購、未來產能、合作夥伴關係、財務概況、合作、新產品開發、新產品發布和其他發展。

如果您有任何客製化要求,請寫信給我們。我們的研究團隊可以根據您的需求提供客製化報告。

目錄

第1章:前言

  • 報告說明
    • 客觀的
    • 目標受眾
    • 獨特的銷售主張 (USP) 和產品
  • 研究範圍
  • 研究方法
    • 市場研究過程
    • 市場研究方法論

第 2 章:執行摘要

  • 市場亮點
  • 全球市場概況

第 3 章:虛擬活動市場 - 產業分析

  • 簡介 - 市場動態
  • 市場促進因素
  • 市場限制
  • 機會
  • 產業動態
  • 波特五力分析
  • 市場吸引力分析
    • 按類型分類的市場吸引力分析
    • 按組件分類的市場吸引力分析
    • 按組織規模進行的市場吸引力分析
    • 最終用戶的市場吸引力分析
    • 市場吸引力分析:依應用分類
    • 按行業垂直分類的市場吸引力分析
    • 按用例進行的市場吸引力分析
    • 市場吸引力分析:按地區

第 4 章:價值鏈分析

  • 價值鏈分析
  • 原料分析
    • 原料清單
    • 原料廠商清單
    • 主要原物料價格走勢
  • 潛在買家名單
  • 行銷管道
    • 直效行銷
    • 間接行銷
    • 行銷通路發展趨勢

第 5 章:全球虛擬活動市場分析:按類型

  • 按類型概述
  • 按類型分析歷史和預測數據
  • 內部的
  • 外部的
  • 擴充

第 6 章:全球虛擬活動市場分析:按組成部分

  • 按組件概述
  • 按組成部分的歷史和預測資料分析
  • 平台(網路、XR)
  • 服務(溝通、招募、銷售和行銷、培訓)

第 7 章:全球虛擬活動市場分析:依組織規模

  • 按組織規模分類的概述
  • 按組織規模進行歷史與預測資料分析
  • 中小企業 (SME)
  • 大型企業

第 8 章:全球虛擬活動市場分析:依最終使用者分類

  • 最終用戶概述
  • 最終用戶的歷史和預測數據分析
  • 教育機構
  • 公司的
  • 政府
  • 其他

第 9 章:全球虛擬活動市場分析:按應用分類

  • 概述:按應用
  • 歷史與預測資料分析:按應用分類
  • 會議和大會
  • 展覽及貿易展覽
  • 研討會和工作坊
  • 公司會議和培訓
  • 其他

第 10 章:全球虛擬活動市場分析:按垂直產業

  • 按行業垂直概述
  • 按行業垂直分類的歷史和預測數據分析
  • 銀行、金融服務和保險 (BFSI)
  • 消費性電子產品
  • 衛生保健
  • 製造業
  • 媒體與娛樂
  • 電信
  • 其他

第 11 章:全球虛擬活動市場分析:按用例

  • 按用例概述
  • 按用例進行歷史和預測數據分析
  • 日常活動
  • 大型活動

第 12 章:全球虛擬活動市場分析:依地理位置

  • 區域展望
  • 介紹
  • 北美銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 北美按細分市場銷售分析
    • 北美按國家銷售分析
    • 美國銷售分析
    • 加拿大銷售分析
    • 墨西哥銷售分析
  • 歐洲銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 歐洲按細分市場銷售分析
    • 歐洲按國家銷售分析
    • 英國銷售分析
    • 法國銷售分析
    • 德國銷售分析
    • 義大利銷售分析
    • 俄羅斯銷售分析
    • 歐洲其他地區銷售分析
  • 亞太地區銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 亞太地區按細分市場銷售分析
    • 亞太地區按國家銷售分析
    • 中國銷售分析
    • 印度銷售分析
    • 日本銷售分析
    • 韓國銷售分析
    • 澳洲銷售分析
    • 東南亞銷售分析
    • 亞太地區其他地區銷售分析
  • 拉丁美洲銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 拉丁美洲按細分市場銷售分析
    • 拉丁美洲按國家銷售分析
    • 巴西銷售分析
    • 阿根廷銷售分析
    • 秘魯銷售分析
    • 智利銷售分析
    • 拉丁美洲其他地區銷售分析
  • 中東和非洲銷售分析
    • 概覽、歷史與預測資料銷售分析
    • 中東和非洲按細分市場銷售分析
    • 中東和非洲按國家銷售分析
    • 沙烏地阿拉伯銷售分析
    • 阿拉伯聯合大公國銷售分析
    • 以色列銷售分析
    • 南非銷售分析
    • 中東其他地區和非洲銷售分析

第 13 章:虛擬活動市場公司的競爭格局

  • 虛擬活動市場競賽
  • 夥伴關係/協作/協議
  • 併購
  • 新產品發布
  • 其他發展

第 14 章:公司簡介

  • 頂級公司市佔率分析
  • 市場集中度
  • 6Connex
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • ALIVE
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Avaya LLC
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • ALE International
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • NTT Ltd.
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Cisco Systems Inc.
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Cvent Inc.
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • EventX Ltd.
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • George P.Johnson
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • GES
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Kestone
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Martiz Holdings Inc.
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Microsoft Corp.
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Pathable
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • UBivent GmbH
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • Veritas Events
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態
  • VFairs
    • 公司概況
    • 公司收入
    • 產品
    • 最新動態

註 - 在公司概況中,財務詳細資料和最新進展視情況而定,或對私人公司而言可能不包括在內

Product Code: VMR11215248

The global demand for Virtual Events Market is presumed to reach the market size of nearly USD 13.15 Billion by 2032 from USD 7.81 Billion in 2023 with a CAGR of 5.97% under the study period 2024-2032.

Virtual events are online gatherings that permit people to interact and participate in online activities, eliminating the need for physical presence. These events can include conferences, webinars, trade shows, and social events facilitated by digital platforms that offer live streaming, virtual networking, and interactive features. These events provide accessibility, cost savings, and flexibility, attracting a global audience without geographical constraints. They have gained significant traction, especially during situations limiting physical gatherings, such as the COVID-19 pandemic.

MARKET DYNAMICS

The COVID-19 pandemic has been a major catalyst, forcing organizations to shift from physical to virtual events to maintain engagement and continuity. This shift has highlighted the cost-effectiveness and convenience of these events, driving widespread adoption across various industries. Advancements in augmented reality, virtual reality, and live streaming have enhanced virtual events' interactive and immersive experiences, making them more appealing to organizers and participants. The rising emphasis on sustainability and lowering carbon footprints encourages companies to opt for virtual events, eliminating the need for travel & physical infrastructure.

The rising globalization of businesses and the need for effective communication and collaboration across different geographies further propel market growth. Additionally, the rise of remote work and the growing digitalization of the workplace are boosting the need for virtual conferences, trade shows, and webinars. The flexibility and scalability offered by virtual event platforms permit organizations to reach a larger audience and provide personalized experiences, enhancing attendee engagement and satisfaction. Continuous innovation in event technologies and the integration of advanced analytics to track and measure event success are driving market growth. However, concerns over data security and the potential for technical issues may hinder market growth in the next few years.

The research report covers Porter's Five Forces Model, Market Attractiveness Analysis, and Value Chain analysis. These tools help to get a clear picture of the industry's structure and evaluate the competition attractiveness at a global level. Additionally, these tools also give an inclusive assessment of each segment in the global market of Virtual Events Market. The growth and trends of Virtual Events Market industry provide a holistic approach to this study.

MARKET SEGMENTATION

This section of the Virtual Events Market market report provides detailed data on the segments at country and regional level, thereby assisting the strategist in identifying the target demographics for the respective product or services with the upcoming opportunities.

By Type

  • Internal
  • External
  • Extended

By Component

  • Platform (Web-based, XR)
  • Services (Communication, Recruitment, Sales & Marketing, Training)

By Organization Size

  • Small and Medium Enterprises (SMEs)
  • Large Enterprises

By End User

  • Educational Institutions
  • Corporate
  • Government
  • Others

By Application

  • Conferences and Conventions
  • Exhibitions & Trade Shows
  • Seminars and Workshops
  • Corporate Meetings and Training
  • Others

By Industry Vertical

  • Banking, Financial Services, and Insurance (BFSI)
  • Consumer Electronics
  • Healthcare
  • IT
  • Manufacturing
  • Media & Entertainment
  • Telecom
  • Others

By Use Case

  • Everyday Events
  • Large-scale Events

REGIONAL ANALYSIS

This section covers the regional outlook, which accentuates current and future demand for the Virtual Events Market market across North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa. Further, the report focuses on demand, estimation, and forecast for individual application segments across all the prominent regions.

The research report also covers the comprehensive profiles of the key players in the market and an in-depth view of the competitive landscape worldwide. The major players in the Virtual Events market include 6Connex, ALIVE, Avaya LLC, ALE International, NTT Ltd., Cisco Systems Inc., Cvent Inc., EventX Ltd., George P.Johnson, GES, Kestone, Martiz Holdings Inc., Microsoft Corp., Pathable, UBivent GmbH, Veritas Events, VFairs. This section consists of a holistic view of the competitive landscape that includes various strategic developments such as key mergers & acquisitions, future capacities, partnerships, financial overviews, collaborations, new product developments, new product launches, and other developments.

In case you have any custom requirements, do write to us. Our research team can offer a customized report as per your need.

TABLE OF CONTENTS

1. PREFACE

  • 1.1. Report Description
    • 1.1.1 Objective
    • 1.1.2 Target Audience
    • 1.1.3 Unique Selling Proposition (USP) & offerings
  • 1.2. Research Scope
  • 1.3. Research Methodology
    • 1.3.1 Market Research Process
    • 1.3.2 Market Research Methodology

2. EXECUTIVE SUMMARY

  • 2.1. Highlights of Market
  • 2.2. Global Market Snapshot

3. VIRTUAL EVENTS MARKET - INDUSTRY ANALYSIS

  • 3.1. Introduction - Market Dynamics
  • 3.2. Market Drivers
  • 3.3. Market Restraints
  • 3.4. Opportunities
  • 3.5. Industry Trends
  • 3.6. Porter's Five Force Analysis
  • 3.7. Market Attractiveness Analysis
    • 3.7.1 Market Attractiveness Analysis By Type
    • 3.7.2 Market Attractiveness Analysis By Component
    • 3.7.3 Market Attractiveness Analysis By Organization Size
    • 3.7.4 Market Attractiveness Analysis By End User
    • 3.7.5 Market Attractiveness Analysis By Application
    • 3.7.6 Market Attractiveness Analysis By Industry Vertical
    • 3.7.7 Market Attractiveness Analysis By Use Case
    • 3.7.8 Market Attractiveness Analysis By Region

4. VALUE CHAIN ANALYSIS

  • 4.1. Value Chain Analysis
  • 4.2. Raw Material Analysis
    • 4.2.1 List of Raw Materials
    • 4.2.2 Raw Material Manufactures List
    • 4.2.3 Price Trend of Key Raw Materials
  • 4.3. List of Potential Buyers
  • 4.4. Marketing Channel
    • 4.4.1 Direct Marketing
    • 4.4.2 Indirect Marketing
    • 4.4.3 Marketing Channel Development Trend

5. GLOBAL VIRTUAL EVENTS MARKET ANALYSIS BY TYPE

  • 5.1. Overview By Type
  • 5.2. Historical and Forecast Data Analysis By Type
  • 5.3. Internal Historic and Forecast Sales By Regions
  • 5.4. External Historic and Forecast Sales By Regions
  • 5.5. Extended Historic and Forecast Sales By Regions

6. GLOBAL VIRTUAL EVENTS MARKET ANALYSIS BY COMPONENT

  • 6.1. Overview By Component
  • 6.2. Historical and Forecast Data Analysis By Component
  • 6.3. Platform (Web-based, XR) Historic and Forecast Sales By Regions
  • 6.4. Services (Communication, Recruitment, Sales & Marketing, Training) Historic and Forecast Sales By Regions

7. GLOBAL VIRTUAL EVENTS MARKET ANALYSIS BY ORGANIZATION SIZE

  • 7.1. Overview By Organization Size
  • 7.2. Historical and Forecast Data Analysis By Organization Size
  • 7.3. Small and Medium Enterprises (SMEs) Historic and Forecast Sales By Regions
  • 7.4. Large Enterprises Historic and Forecast Sales By Regions

8. GLOBAL VIRTUAL EVENTS MARKET ANALYSIS BY END USER

  • 8.1. Overview By End User
  • 8.2. Historical and Forecast Data Analysis By End User
  • 8.3. Educational Institutions Historic and Forecast Sales By Regions
  • 8.4. Corporate Historic and Forecast Sales By Regions
  • 8.5. Government Historic and Forecast Sales By Regions
  • 8.6. Others Historic and Forecast Sales By Regions

9. GLOBAL VIRTUAL EVENTS MARKET ANALYSIS BY APPLICATION

  • 9.1. Overview By Application
  • 9.2. Historical and Forecast Data Analysis By Application
  • 9.3. Conferences and Conventions Historic and Forecast Sales By Regions
  • 9.4. Exhibitions & Trade Shows Historic and Forecast Sales By Regions
  • 9.5. Seminars and Workshops Historic and Forecast Sales By Regions
  • 9.6. Corporate Meetings and Training Historic and Forecast Sales By Regions
  • 9.7. Others Historic and Forecast Sales By Regions

10. GLOBAL VIRTUAL EVENTS MARKET ANALYSIS BY INDUSTRY VERTICAL

  • 10.1. Overview By Industry Vertical
  • 10.2. Historical and Forecast Data Analysis By Industry Vertical
  • 10.3. Banking, Financial Services, and Insurance (BFSI) Historic and Forecast Sales By Regions
  • 10.4. Consumer Electronics Historic and Forecast Sales By Regions
  • 10.5. Healthcare Historic and Forecast Sales By Regions
  • 10.6. IT Historic and Forecast Sales By Regions
  • 10.7. Manufacturing Historic and Forecast Sales By Regions
  • 10.8. Media & Entertainment Historic and Forecast Sales By Regions
  • 10.9. Telecom Historic and Forecast Sales By Regions
  • 10.10. Others Historic and Forecast Sales By Regions

11. GLOBAL VIRTUAL EVENTS MARKET ANALYSIS BY USE CASE

  • 11.1. Overview By Use Case
  • 11.2. Historical and Forecast Data Analysis By Use Case
  • 11.3. Everyday Events Historic and Forecast Sales By Regions
  • 11.4. Large-scale Events Historic and Forecast Sales By Regions

12. GLOBAL VIRTUAL EVENTS MARKET ANALYSIS BY GEOGRAPHY

  • 12.1. Regional Outlook
  • 12.2. Introduction
  • 12.3. North America Sales Analysis
    • 12.3.1 Overview, Historic and Forecast Data Sales Analysis
    • 12.3.2 North America By Segment Sales Analysis
    • 12.3.3 North America By Country Sales Analysis
    • 12.3.4 United States Sales Analysis
    • 12.3.5 Canada Sales Analysis
    • 12.3.6 Mexico Sales Analysis
  • 12.4. Europe Sales Analysis
    • 12.4.1 Overview, Historic and Forecast Data Sales Analysis
    • 12.4.2 Europe By Segment Sales Analysis
    • 12.4.3 Europe By Country Sales Analysis
    • 12.4.4 United Kingdom Sales Analysis
    • 12.4.5 France Sales Analysis
    • 12.4.6 Germany Sales Analysis
    • 12.4.7 Italy Sales Analysis
    • 12.4.8 Russia Sales Analysis
    • 12.4.9 Rest Of Europe Sales Analysis
  • 12.5. Asia Pacific Sales Analysis
    • 12.5.1 Overview, Historic and Forecast Data Sales Analysis
    • 12.5.2 Asia Pacific By Segment Sales Analysis
    • 12.5.3 Asia Pacific By Country Sales Analysis
    • 12.5.4 China Sales Analysis
    • 12.5.5 India Sales Analysis
    • 12.5.6 Japan Sales Analysis
    • 12.5.7 South Korea Sales Analysis
    • 12.5.8 Australia Sales Analysis
    • 12.5.9 South East Asia Sales Analysis
    • 12.5.10 Rest Of Asia Pacific Sales Analysis
  • 12.6. Latin America Sales Analysis
    • 12.6.1 Overview, Historic and Forecast Data Sales Analysis
    • 12.6.2 Latin America By Segment Sales Analysis
    • 12.6.3 Latin America By Country Sales Analysis
    • 12.6.4 Brazil Sales Analysis
    • 12.6.5 Argentina Sales Analysis
    • 12.6.6 Peru Sales Analysis
    • 12.6.7 Chile Sales Analysis
    • 12.6.8 Rest of Latin America Sales Analysis
  • 12.7. Middle East & Africa Sales Analysis
    • 12.7.1 Overview, Historic and Forecast Data Sales Analysis
    • 12.7.2 Middle East & Africa By Segment Sales Analysis
    • 12.7.3 Middle East & Africa By Country Sales Analysis
    • 12.7.4 Saudi Arabia Sales Analysis
    • 12.7.5 UAE Sales Analysis
    • 12.7.6 Israel Sales Analysis
    • 12.7.7 South Africa Sales Analysis
    • 12.7.8 Rest Of Middle East And Africa Sales Analysis

13. COMPETITIVE LANDSCAPE OF THE VIRTUAL EVENTS MARKET COMPANIES

  • 13.1. Virtual Events MARKET Competition
  • 13.2. Partnership/Collaboration/Agreement
  • 13.3. Merger And Acquisitions
  • 13.4. New Product Launch
  • 13.5. Other Developments

14. COMPANY PROFILES OF VIRTUAL EVENTS MARKET INDUSTRY

  • 14.1. Top Companies Market Share Analysis
  • 14.2. Market Concentration Rate
  • 14.3. 6Connex
    • 14.3.1 Company Overview
    • 14.3.2 Company Revenue
    • 14.3.3 Products
    • 14.3.4 Recent Developments
  • 14.4. ALIVE
    • 14.4.1 Company Overview
    • 14.4.2 Company Revenue
    • 14.4.3 Products
    • 14.4.4 Recent Developments
  • 14.5. Avaya LLC
    • 14.5.1 Company Overview
    • 14.5.2 Company Revenue
    • 14.5.3 Products
    • 14.5.4 Recent Developments
  • 14.6. ALE International
    • 14.6.1 Company Overview
    • 14.6.2 Company Revenue
    • 14.6.3 Products
    • 14.6.4 Recent Developments
  • 14.7. NTT Ltd.
    • 14.7.1 Company Overview
    • 14.7.2 Company Revenue
    • 14.7.3 Products
    • 14.7.4 Recent Developments
  • 14.8. Cisco Systems Inc.
    • 14.8.1 Company Overview
    • 14.8.2 Company Revenue
    • 14.8.3 Products
    • 14.8.4 Recent Developments
  • 14.9. Cvent Inc.
    • 14.9.1 Company Overview
    • 14.9.2 Company Revenue
    • 14.9.3 Products
    • 14.9.4 Recent Developments
  • 14.10. EventX Ltd.
    • 14.10.1 Company Overview
    • 14.10.2 Company Revenue
    • 14.10.3 Products
    • 14.10.4 Recent Developments
  • 14.11. George P.Johnson
    • 14.11.1 Company Overview
    • 14.11.2 Company Revenue
    • 14.11.3 Products
    • 14.11.4 Recent Developments
  • 14.12. GES
    • 14.12.1 Company Overview
    • 14.12.2 Company Revenue
    • 14.12.3 Products
    • 14.12.4 Recent Developments
  • 14.13. Kestone
    • 14.13.1 Company Overview
    • 14.13.2 Company Revenue
    • 14.13.3 Products
    • 14.13.4 Recent Developments
  • 14.14. Martiz Holdings Inc.
    • 14.14.1 Company Overview
    • 14.14.2 Company Revenue
    • 14.14.3 Products
    • 14.14.4 Recent Developments
  • 14.15. Microsoft Corp.
    • 14.15.1 Company Overview
    • 14.15.2 Company Revenue
    • 14.15.3 Products
    • 14.15.4 Recent Developments
  • 14.16. Pathable
    • 14.16.1 Company Overview
    • 14.16.2 Company Revenue
    • 14.16.3 Products
    • 14.16.4 Recent Developments
  • 14.17. UBivent GmbH
    • 14.17.1 Company Overview
    • 14.17.2 Company Revenue
    • 14.17.3 Products
    • 14.17.4 Recent Developments
  • 14.18. Veritas Events
    • 14.18.1 Company Overview
    • 14.18.2 Company Revenue
    • 14.18.3 Products
    • 14.18.4 Recent Developments
  • 14.19. VFairs
    • 14.19.1 Company Overview
    • 14.19.2 Company Revenue
    • 14.19.3 Products
    • 14.19.4 Recent Developments

Note - In company profiling, financial details and recent developments are subject to availability or might not be covered in the case of private companies

LIST OF TABLES

  • Market Snapshot
  • Drivers: Impact Analysis
  • Restraints: Impact Analysis
  • List of Raw Material
  • List of Raw Material Manufactures
  • Analysis By Type (USD MN)
  • Internal Market Sales By Geography (USD MN)
  • External Market Sales By Geography (USD MN)
  • Extended Market Sales By Geography (USD MN)
  • Analysis By Component (USD MN)
  • Platform (Web-based, XR) Market Sales By Geography (USD MN)
  • Services (Communication, Recruitment, Sales & Marketing, Training) Market Sales By Geography (USD MN)
  • Analysis By Organization Size (USD MN)
  • Small and Medium Enterprises (SMEs) Market Sales By Geography (USD MN)
  • Large Enterprises Market Sales By Geography (USD MN)
  • Analysis By End User (USD MN)
  • Educational Institutions Market Sales By Geography (USD MN)
  • Corporate Market Sales By Geography (USD MN)
  • Government Market Sales By Geography (USD MN)
  • Others Market Sales By Geography (USD MN)
  • Analysis By Application (USD MN)
  • Conferences and Conventions Market Sales By Geography (USD MN)
  • Exhibitions & Trade Shows Market Sales By Geography (USD MN)
  • Seminars and Workshops Market Sales By Geography (USD MN)
  • Corporate Meetings and Training Market Sales By Geography (USD MN)
  • Others Market Sales By Geography (USD MN)
  • Analysis By Industry Vertical (USD MN)
  • Banking, Financial Services, and Insurance (BFSI) Market Sales By Geography (USD MN)
  • Consumer Electronics Market Sales By Geography (USD MN)
  • Healthcare Market Sales By Geography (USD MN)
  • IT Market Sales By Geography (USD MN)
  • Manufacturing Market Sales By Geography (USD MN)
  • Media & Entertainment Market Sales By Geography (USD MN)
  • Telecom Market Sales By Geography (USD MN)
  • Others Market Sales By Geography (USD MN)
  • Analysis By Use Case (USD MN)
  • Everyday Events Market Sales By Geography (USD MN)
  • Large-scale Events Market Sales By Geography (USD MN)
  • Global Virtual Events MARKET Sales By Geography (USD MN)
  • North America Market Analysis (USD MN)
  • United States Market Analysis (USD MN)
  • Canada Market Analysis (USD MN)
  • Mexico Market Analysis (USD MN)
  • Europe Market Analysis (USD MN)
  • Europe Market Estimate By Country (USD MN)
  • United Kingdom Market Analysis (USD MN)
  • France Market Analysis (USD MN)
  • Germany Market Analysis (USD MN)
  • Italy Market Analysis (USD MN)
  • Russia Market Analysis (USD MN)
  • Spain Market Analysis (USD MN)
  • Rest of Europe Market Analysis (USD MN)
  • Asia Pacific Market Analysis (USD MN)
  • China Market Analysis (USD MN)
  • Japan Market Analysis (USD MN)
  • India Market Analysis (USD MN)
  • South Korea Market Analysis (USD MN)
  • Australia Market Analysis (USD MN)
  • South East Asia Market Analysis (USD MN)
  • Rest of Asia Pacific Market Analysis (USD MN)
  • Latin America Market Analysis (USD MN)
  • Brazil Market Analysis (USD MN)
  • Argentina Market Analysis (USD MN)
  • Peru Market Analysis (USD MN)
  • Chile Market Analysis (USD MN)
  • Rest of Latin America Market Analysis (USD MN)
  • Middle East & Africa Market Analysis (USD MN)
  • Saudi Arabia Market Analysis (USD MN)
  • UAE Market Analysis (USD MN)
  • Israel Market Analysis (USD MN)
  • South Africa Market Analysis (USD MN)
  • Rest of Middle East and Africa Market Analysis (USD MN)
  • Partnership/Collaboration/Agreement
  • Mergers And Acquisition

LIST OF FIGURES

  • Research Scope of Virtual Events Market Report
  • Market Research Process
  • Market Research Methodology
  • Global Virtual Events MARKET Size, By Region (USD MN)
  • Porters Five Forces Analysis
  • Market Attractiveness Analysis By Type
  • Market Attractiveness Analysis By Component
  • Market Attractiveness Analysis By Organization Size
  • Market Attractiveness Analysis By End User
  • Market Attractiveness Analysis By Application
  • Market Attractiveness Analysis By Industry Vertical
  • Market Attractiveness Analysis By Use Case
  • Market Attractiveness Analysis By Region
  • Value Chain Analysis
  • Global Market Analysis By Type (USD MN)
  • Internal Market Sales By Geography (USD MN)
  • External Market Sales By Geography (USD MN)
  • Extended Market Sales By Geography (USD MN)
  • Global Market Analysis By Component (USD MN)
  • Platform (Web-based, XR) Market Sales By Geography (USD MN)
  • Services (Communication, Recruitment, Sales & Marketing, Training) Market Sales By Geography (USD MN)
  • Global Market Analysis By Organization Size (USD MN)
  • Small and Medium Enterprises (SMEs) Market Sales By Geography (USD MN)
  • Large Enterprises Market Sales By Geography (USD MN)
  • Global Market Analysis By End User (USD MN)
  • Educational Institutions Market Sales By Geography (USD MN)
  • Corporate Market Sales By Geography (USD MN)
  • Government Market Sales By Geography (USD MN)
  • Others Market Sales By Geography (USD MN)
  • Global Market Analysis By Application (USD MN)
  • Conferences and Conventions Market Sales By Geography (USD MN)
  • Exhibitions & Trade Shows Market Sales By Geography (USD MN)
  • Seminars and Workshops Market Sales By Geography (USD MN)
  • Corporate Meetings and Training Market Sales By Geography (USD MN)
  • Others Market Sales By Geography (USD MN)
  • Global Market Analysis By Industry Vertical (USD MN)
  • Banking, Financial Services, and Insurance (BFSI) Market Sales By Geography (USD MN)
  • Consumer Electronics Market Sales By Geography (USD MN)
  • Healthcare Market Sales By Geography (USD MN)
  • IT Market Sales By Geography (USD MN)
  • Manufacturing Market Sales By Geography (USD MN)
  • Media & Entertainment Market Sales By Geography (USD MN)
  • Telecom Market Sales By Geography (USD MN)
  • Others Market Sales By Geography (USD MN)
  • Global Market Analysis By Use Case (USD MN)
  • Everyday Events Market Sales By Geography (USD MN)
  • Large-scale Events Market Sales By Geography (USD MN)
  • Global Market Sales (USD MN)
  • North America Market Sales (USD MN)
  • Europe Market Sales (USD MN)
  • Asia Pacific Market Sales (USD MN)
  • Latin America Market Sales (USD MN)
  • Middle East & Africa Market Sales (USD MN)
  • Recent Development in Industry
  • Top Company Market Share Analysis

Kindly note that the above listed are the basic tables and figures of the report and are not limited to the TOC.