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市場調查報告書
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1499773

2024 年虛擬與擴增實境人工智慧全球市場報告

AI In Virtual Reality And Augmented Reality Global Market Report 2024

出版日期: | 出版商: The Business Research Company | 英文 175 Pages | 商品交期: 2-10個工作天內

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簡介目錄

虛擬實境和擴增實境領域的人工智慧市場規模預計在未來幾年將呈指數級成長。 2028年,這一數字將以46.5%的複合年成長率成長至2,647億美元。預測期內的成長預測包括人工智慧驅動的社交互動的進步、個人化內容建議的提供、手勢和語音辨識能力的改進、人工智慧生成的真實環境的創建,這是由於幾個關鍵因素造成的,包括醫療領域的擴張和治療應用。這些因素預計將推動創新和採用,改善用戶體驗,並在虛擬實境 (VR) 和擴增實境 (AR) 領域開闢新的可能性。此外,預測期內預計的主要趨勢包括將人工智慧驅動的虛擬助理整合到 VR 或 AR 環境中、透過人工智慧演算法增強虛擬試穿體驗、擴展人工智慧驅動的物件識別和互動以及功能,其中包括AR智慧眼鏡與AI融合提升性能,採用AI驅動的身臨其境型說故事技術。

物聯網(IoT)設備的普及目前有望推動人工智慧在虛擬實境/擴增實境(VR/AR)市場的擴張。物聯網設備是具有感測器、軟體和連接性的實體小工具,可透過網際網路收集資料並與其他設備和系統交換數據,形成全面的物聯網生態系統。物聯網設備的互連性促進了無縫通訊和資料交換,使其成為各行業的關鍵組件。將AI與VR/AR技術結合,可提供身臨其境且直覺的用戶體驗,最佳化資料分析,實現預測性維護,促進上下文感知互動,並支援遠端監控和控制功能,物聯網設備能力將得到增強,包括增強的訓練和模擬。例如,GSM 協會在 2023 年 3 月發布的一份報告預測,物聯網連線數將大幅成長,在 2021 年至 2030 年間將增加一倍以上,連線總合達到 374 億。物聯網設備採用的激增將直接支持虛擬實境和擴增實境領域人工智慧應用的成長,為進階功能和改善使用者體驗創造機會。

人工智慧主導的VR/AR 市場的新興市場開拓正在積極開發輔助現實眼鏡等創新產品,以滿足不斷變化的消費者需求和偏好。輔助實境眼鏡,也稱為智慧眼鏡,是一種穿戴式設備,可將數位資訊、圖形和視覺效果疊加到使用者的視野中,以豐富他們對物理世界的感知。例如,中國消費電子製造商 Oppo 於 2024 年 2 月發布了 OPPO Air Glass 3。此眼鏡的鏡片內配有全彩顯示螢幕,可為使用者提供即時資訊。 Air Glass 3 由 Oppo 名為 AndesGPT 的大型語言模型 (LLM) 提供支持,配備了語音助手,可實現免持交互。該眼鏡專為日常使用而設計,允許用戶查看數位內容,例如訊息和導航提示,並與周圍環境無縫整合。

目錄

第1章執行概述

第2章 市場特點

第3章 市場趨勢與策略

第4章宏觀經濟情景

  • 高通膨對市場的影響
  • 烏克蘭與俄羅斯戰爭對市場的影響
  • COVID-19 對市場的影響

第5章世界市場規模與成長

  • 全球虛擬實境和擴增實境市場中的人工智慧:促進因素和限制因素
    • 市場促進因素
    • 市場限制因素
  • 全球人工智慧在虛擬實境和擴增實境市場表現:規模和成長,2018-2023
  • 全球人工智慧虛擬實境與擴增實境市場預測:規模與成長,2023-2028 年、2033 年

第6章 市場細分

  • 全球虛擬實境和擴增實境市場中的人工智慧:按類型、實際和預測,2018-2023、2023-2028、2033
  • 使用人工智慧的虛擬實境(VR)
  • 使用人工智慧的擴增實境 (AR)
  • 虛擬實境與擴增實境領域的全球人工智慧市場:按技術、效能和預測分類,2018-2023、2023-2028、2033
  • 自然語言處理(NLP)
  • 電腦視覺
  • 機器學習
  • 深度學習
  • 手勢姿態辨識
  • 語音辨識
  • 模擬環境
  • 全球虛擬實境和擴增實境市場中的人工智慧:按平台、效能和預測,2018-2023、2023-2028、2033
  • 行動裝置
  • 頭戴式顯示器 (HMD)
  • 投影機和智慧眼鏡
  • 穿戴式裝置和身體追蹤設備
  • 桌上型電腦和主機
  • 虛擬實境和擴增實境領域的全球人工智慧市場:按應用、效能和預測,2018-2023、2023-2028、2033
  • 遊戲和娛樂
  • 教育和培訓
  • 醫療和醫療
  • 零售與電子商務
  • 房地產和架構
  • 汽車和交通
  • 旅遊和旅行
  • 社群媒體和溝通
  • 工業和製造業
  • 軍事和國防

第 7 章 區域/國家分析

  • 全球虛擬實境與擴增實境市場中的人工智慧:按地區、表現和預測,2018-2023、2023-2028、2033
  • 全球虛擬實境和擴增實境市場中的人工智慧:按國家、績效和預測,2018-2023、2023-2028、2033

第8章亞太市場

第9章 中國市場

第10章 印度市場

第11章 日本市場

第12章 澳洲市場

第13章 印尼市場

第14章 韓國市場

第15章西歐市場

第16章英國市場

第17章 德國市場

第18章 法國市場

第19章 義大利市場

第20章 西班牙市場

第21章 東歐市場

第22章 俄羅斯市場

第23章 北美市場

第24章美國市場

第25章加拿大市場

第26章 南美洲市場

第27章 巴西市場

第28章 中東市場

第29章 非洲市場

第30章 競爭格局及公司概況

  • 虛擬實境與擴增實境領域的人工智慧市場:競爭格局
  • 虛擬實境與擴增實境領域的人工智慧市場:公司簡介
    • Apple Inc.
    • Alphabet Inc.
    • Samsung Electronics Co. Ltd.
    • Microsoft Corporation
    • Meta Platforms Inc.

第31章 其他大型創新企業

  • Sony Corporation
  • Lenovo Group Limited
  • Intel Corporation
  • Qualcomm Incorporated
  • NVIDIA Corporation
  • Dassault Systemes SE
  • PTC Inc.
  • Sixense Enterprises Inc.
  • Magic Leap Inc.
  • HTC Corporation
  • EON Reality Inc.
  • Daqri LLC
  • Zappar Ltd.
  • Scope AR
  • Vuzix Corporation

第32章競爭基準化分析

第 33 章. 競爭對手儀表板

第34章 重大併購

第35章 未來展望與潛力分析

第36章附錄

簡介目錄
Product Code: r17677

AI in virtual reality (VR) and augmented reality (AR) entails the incorporation of artificial intelligence techniques and algorithms within VR and AR systems to enrich user experiences, enable intelligent interactions, and generate dynamic virtual content in real-time. By leveraging AI and immersive technologies, the goal is to create more lifelike, personalized, and interactive VR and AR environments across diverse applications.

The primary types of AI in virtual reality and augmented reality include AI-powered VR and AI-enhanced AR. AI-powered VR refers to VR experiences that are enhanced and personalized through the integration of AI algorithms. These experiences encompass various technologies such as natural language processing (NLP), computer vision, machine learning, deep learning, gesture recognition, speech recognition, and simulated environments. These AI technologies are deployed across a range of platforms including mobile devices, head-mounted displays (HMDs), projectors, smart glasses, wearables, body tracking devices, desktop computers, and consoles. They find applications in gaming and entertainment, education and training, healthcare and medical, retail and e-commerce, real estate and architecture, automotive and transportation, tourism and travel, social media and communication, industrial and manufacturing, as well as military and defense sectors. Through the integration of AI, VR, and AR, industries aim to revolutionize user experiences and unlock new possibilities in immersive technology across various domains.

The AI in virtual reality and augmented reality market research report is one of a series of new reports from The Business Research Company that provides AI in virtual reality and augmented reality market statistics, including AI in virtual reality and augmented reality industry global market size, regional shares, competitors with an AI in virtual reality and augmented reality market share, detailed AI in virtual reality and augmented reality market segments, market trends and opportunities, and any further data you may need to thrive in the AI in virtual reality and augmented reality industry. This AI in virtual reality and augmented reality market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The AI in virtual reality and augmented reality market size has grown exponentially in recent years. It will grow from $39.2 billion in 2023 to $57.37 billion in 2024 at a compound annual growth rate (CAGR) of 46.3%. The expansion observed in the historic period can be attributed to several key factors, including advancements in computer vision technologies, the development of more sophisticated machine learning algorithms, enhancements in natural language processing (NLP) capabilities, the proliferation of cloud computing infrastructure, and the emergence of edge computing solutions.

The AI in virtual reality and augmented reality market size is expected to see exponential growth in the next few years. It will grow to $264.7 billion in 2028 at a compound annual growth rate (CAGR) of 46.5%. The projected growth in the forecast period can be attributed to several key factors, including the advancement of AI-powered social interactions, the delivery of personalized content recommendations, the refinement of gesture and voice recognition capabilities, the creation of AI-generated realistic environments, and the expansion of healthcare and therapeutic applications leveraging AI technologies. These elements are expected to drive innovation and adoption, enhancing user experiences and opening up new possibilities in virtual reality (VR) and augmented reality (AR) domains. Furthermore, major trends anticipated in the forecast period include the integration of AI-driven virtual assistants within VR or AR environments, the enhancement of virtual try-on experiences through AI algorithms, the augmentation of object recognition and interaction using AI, the integration of AI with AR smart glasses for improved functionality, and the utilization of AI-powered immersive storytelling techniques.

The proliferation of IoT (Internet of Things) devices is poised to drive the expansion of AI in the virtual reality and augmented reality (VR/AR) market in the foreseeable future. IoT devices are physical gadgets equipped with sensors, software, and connectivity functionalities that enable them to gather and exchange data with other devices or systems over the Internet, forming a comprehensive IoT ecosystem. The interconnected nature of IoT devices facilitates seamless communication and data exchange, making them pivotal components in various industries. AI integration into VR/AR technologies enhances the capabilities of IoT devices by delivering immersive and intuitive user experiences, optimizing data analysis, enabling predictive maintenance, facilitating context-aware interactions, supporting remote monitoring and control functionalities, and enhancing training and simulation capabilities. For example, a report by the GSM Association in March 2023 projected a significant growth in IoT connections, more than doubling from 2021 to 2030 to reach a total of 37.4 billion connections. This surge in IoT device adoption directly fuels the growth of AI applications in the virtual and augmented reality sectors, creating opportunities for advanced functionalities and enhanced user experiences.

Leading companies in the AI-driven VR/AR market are actively developing innovative products like assisted reality glasses to cater to evolving consumer needs and preferences. Assisted reality glasses, also known as smart glasses, are wearable devices that overlay digital information, graphics, or visuals onto the user's field of view, enriching their perception of the physical world. For instance, Oppo, a China-based consumer electronics company, introduced the OPPO Air Glass 3 in February 2024. These glasses feature a full-color display within the lenses, providing real-time information to users. Powered by Oppo's large language model (LLM) called AndesGPT, the Air Glass 3 includes a voice assistant for hands-free interaction. These glasses are designed for daily use, allowing users to view digital content seamlessly integrated with their surroundings, such as messages or navigational cues.

In June 2022, The Glimpse Group Inc., a US-based software company, acquired PulpoAR, a software-as-a-service (SaaS) company specializing in virtual try-on technology for beauty brands using AR and AI. This acquisition strengthened The Glimpse Group's AI and image recognition capabilities, expanded its technology portfolio, and bolstered its competitive advantage in developing AR and VR applications across its subsidiary companies.

Major companies operating in the AI in virtual reality and augmented reality market are Apple Inc., Alphabet Inc., Samsung Electronics Co. Ltd., Microsoft Corporation, Meta Platforms Inc., Sony Corporation, Lenovo Group Limited, Intel Corporation, Qualcomm Incorporated, NVIDIA Corporation, Dassault Systemes SE, PTC Inc., Sixense Enterprises Inc., Magic Leap Inc., HTC Corporation, EON Reality Inc., Daqri LLC, Zappar Ltd., Scope AR, Vuzix Corporation, Upskill, Avegant Corporation, Atheer Inc., Cognixion, Marxent Labs LLC

North America was the largest region in the AI in virtual reality and augmented reality market in 2023. The regions covered in the AI in virtual reality and augmented reality market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the AI in virtual reality and augmented reality market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The AI in virtual reality and augmented reality market consists of revenues earned by entities by providing services such as consulting and development, training services, content creation, integration and customization, and designing services. The market value includes the value of related goods sold by the service provider or included within the service offering. The AI in virtual reality and augmented reality market also includes sales of head-mounted displays, sensors, cameras, processors, and input devices. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

AI In Virtual Reality And Augmented Reality Global Market Report 2024 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on AI in virtual reality and augmented reality market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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  • Gain a truly global perspective with the most comprehensive report available on this market covering 50+ geographies.
  • Understand how the market has been affected by the COVID-19 and how it is responding as the impact of the virus abates.
  • Assess the Russia - Ukraine war's impact on agriculture, energy and mineral commodity supply and its direct and indirect impact on the market.
  • Measure the impact of high global inflation on market growth.
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Where is the largest and fastest growing market for AI in virtual reality and augmented reality? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The AI in virtual reality and augmented reality market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.

The impact of higher inflation in many countries and the resulting spike in interest rates.

The continued but declining impact of COVID-19 on supply chains and consumption patterns.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Type: Artificial Intelligence-Powered Virtual Reality (VR); Artificial Intelligence-Enhanced Augmented Reality (AR)
  • 2) By Technology: Natural Language Processing (NLP); Computer Vision; Machine Learning; Deep Learning; Gesture Recognition; Speech Recognition; Simulated Environments
  • 3) By Platform: Mobile Devices; Head-Mounted Displays (HMDs); Projectors And Smart Glasses; Wearables And Body Tracking Devices; Desktop Computers And Consoles
  • 4) By Application: Gaming And Entertainment; Education And Training; Healthcare And Medical; Retail And E-commerce; Real Estate And Architecture; Automotive And Transportation; Tourism And Travel; Social Media And Communication; Industrial And Manufacturing; Military And Defense
  • Companies Mentioned: Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Meta Platforms Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. AI In Virtual Reality And Augmented Reality Market Characteristics

3. AI In Virtual Reality And Augmented Reality Market Trends And Strategies

4. AI In Virtual Reality And Augmented Reality Market - Macro Economic Scenario

  • 4.1. Impact Of High Inflation On The Market
  • 4.2. Ukraine-Russia War Impact On The Market
  • 4.3. COVID-19 Impact On The Market

5. Global AI In Virtual Reality And Augmented Reality Market Size and Growth

  • 5.1. Global AI In Virtual Reality And Augmented Reality Market Drivers and Restraints
    • 5.1.1. Drivers Of The Market
    • 5.1.2. Restraints Of The Market
  • 5.2. Global AI In Virtual Reality And Augmented Reality Historic Market Size and Growth, 2018 - 2023, Value ($ Billion)
  • 5.3. Global AI In Virtual Reality And Augmented Reality Forecast Market Size and Growth, 2023 - 2028, 2033F, Value ($ Billion)

6. AI In Virtual Reality And Augmented Reality Market Segmentation

  • 6.1. Global AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Artificial Intelligence-Powered Virtual Reality (VR)
  • Artificial Intelligence-Enhanced Augmented Reality (AR)
  • 6.2. Global AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Natural Language Processing (NLP)
  • Computer Vision
  • Machine Learning
  • Deep Learning
  • Gesture Recognition
  • Speech Recognition
  • Simulated Environments
  • 6.3. Global AI In Virtual Reality And Augmented Reality Market, Segmentation By Platform, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Mobile Devices
  • Head-Mounted Displays (HMDs)
  • Projectors And Smart Glasses
  • Wearables And Body Tracking Devices
  • Desktop Computers And Consoles
  • 6.4. Global AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Gaming And Entertainment
  • Education And Training
  • Healthcare And Medical
  • Retail And E-commerce
  • Real Estate And Architecture
  • Automotive And Transportation
  • Tourism And Travel
  • Social Media And Communication
  • Industrial And Manufacturing
  • Military And Defense

7. AI In Virtual Reality And Augmented Reality Market Regional And Country Analysis

  • 7.1. Global AI In Virtual Reality And Augmented Reality Market, Split By Region, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 7.2. Global AI In Virtual Reality And Augmented Reality Market, Split By Country, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

8. Asia-Pacific AI In Virtual Reality And Augmented Reality Market

  • 8.1. Asia-Pacific AI In Virtual Reality And Augmented Reality Market Overview
  • Region Information, Impact Of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 8.3. Asia-Pacific AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 8.4. Asia-Pacific AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

9. China AI In Virtual Reality And Augmented Reality Market

  • 9.1. China AI In Virtual Reality And Augmented Reality Market Overview
  • 9.2. China AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
  • 9.3. China AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
  • 9.4. China AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion

10. India AI In Virtual Reality And Augmented Reality Market

  • 10.1. India AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 10.2. India AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 10.3. India AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

11. Japan AI In Virtual Reality And Augmented Reality Market

  • 11.1. Japan AI In Virtual Reality And Augmented Reality Market Overview
  • 11.2. Japan AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 11.3. Japan AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 11.4. Japan AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

12. Australia AI In Virtual Reality And Augmented Reality Market

  • 12.1. Australia AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 12.2. Australia AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 12.3. Australia AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

13. Indonesia AI In Virtual Reality And Augmented Reality Market

  • 13.1. Indonesia AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 13.2. Indonesia AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 13.3. Indonesia AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

14. South Korea AI In Virtual Reality And Augmented Reality Market

  • 14.1. South Korea AI In Virtual Reality And Augmented Reality Market Overview
  • 14.2. South Korea AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 14.3. South Korea AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 14.4. South Korea AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

15. Western Europe AI In Virtual Reality And Augmented Reality Market

  • 15.1. Western Europe AI In Virtual Reality And Augmented Reality Market Overview
  • 15.2. Western Europe AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 15.3. Western Europe AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 15.4. Western Europe AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

16. UK AI In Virtual Reality And Augmented Reality Market

  • 16.1. UK AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 16.2. UK AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 16.3. UK AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

17. Germany AI In Virtual Reality And Augmented Reality Market

  • 17.1. Germany AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 17.2. Germany AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 17.3. Germany AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

18. France AI In Virtual Reality And Augmented Reality Market

  • 18.1. France AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 18.2. France AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 18.3. France AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

19. Italy AI In Virtual Reality And Augmented Reality Market

  • 19.1. Italy AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 19.2. Italy AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 19.3. Italy AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

20. Spain AI In Virtual Reality And Augmented Reality Market

  • 20.1. Spain AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 20.2. Spain AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 20.3. Spain AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

21. Eastern Europe AI In Virtual Reality And Augmented Reality Market

  • 21.1. Eastern Europe AI In Virtual Reality And Augmented Reality Market Overview
  • 21.2. Eastern Europe AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 21.3. Eastern Europe AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 21.4. Eastern Europe AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

22. Russia AI In Virtual Reality And Augmented Reality Market

  • 22.1. Russia AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 22.2. Russia AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 22.3. Russia AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

23. North America AI In Virtual Reality And Augmented Reality Market

  • 23.1. North America AI In Virtual Reality And Augmented Reality Market Overview
  • 23.2. North America AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 23.3. North America AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 23.4. North America AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

24. USA AI In Virtual Reality And Augmented Reality Market

  • 24.1. USA AI In Virtual Reality And Augmented Reality Market Overview
  • 24.2. USA AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 24.3. USA AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 24.4. USA AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

25. Canada AI In Virtual Reality And Augmented Reality Market

  • 25.1. Canada AI In Virtual Reality And Augmented Reality Market Overview
  • 25.2. Canada AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 25.3. Canada AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 25.4. Canada AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

26. South America AI In Virtual Reality And Augmented Reality Market

  • 26.1. South America AI In Virtual Reality And Augmented Reality Market Overview
  • 26.2. South America AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 26.3. South America AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 26.4. South America AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

27. Brazil AI In Virtual Reality And Augmented Reality Market

  • 27.1. Brazil AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 27.2. Brazil AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 27.3. Brazil AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

28. Middle East AI In Virtual Reality And Augmented Reality Market

  • 28.1. Middle East AI In Virtual Reality And Augmented Reality Market Overview
  • 28.2. Middle East AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 28.3. Middle East AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 28.4. Middle East AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

29. Africa AI In Virtual Reality And Augmented Reality Market

  • 29.1. Africa AI In Virtual Reality And Augmented Reality Market Overview
  • 29.2. Africa AI In Virtual Reality And Augmented Reality Market, Segmentation By Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 29.3. Africa AI In Virtual Reality And Augmented Reality Market, Segmentation By Technology, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 29.4. Africa AI In Virtual Reality And Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

30. AI In Virtual Reality And Augmented Reality Market Competitive Landscape And Company Profiles

  • 30.1. AI In Virtual Reality And Augmented Reality Market Competitive Landscape
  • 30.2. AI In Virtual Reality And Augmented Reality Market Company Profiles
    • 30.2.1. Apple Inc.
      • 30.2.1.1. Overview
      • 30.2.1.2. Products and Services
      • 30.2.1.3. Strategy
      • 30.2.1.4. Financial Performance
    • 30.2.2. Alphabet Inc.
      • 30.2.2.1. Overview
      • 30.2.2.2. Products and Services
      • 30.2.2.3. Strategy
      • 30.2.2.4. Financial Performance
    • 30.2.3. Samsung Electronics Co. Ltd.
      • 30.2.3.1. Overview
      • 30.2.3.2. Products and Services
      • 30.2.3.3. Strategy
      • 30.2.3.4. Financial Performance
    • 30.2.4. Microsoft Corporation
      • 30.2.4.1. Overview
      • 30.2.4.2. Products and Services
      • 30.2.4.3. Strategy
      • 30.2.4.4. Financial Performance
    • 30.2.5. Meta Platforms Inc.
      • 30.2.5.1. Overview
      • 30.2.5.2. Products and Services
      • 30.2.5.3. Strategy
      • 30.2.5.4. Financial Performance

31. AI In Virtual Reality And Augmented Reality Market Other Major And Innovative Companies

  • 31.1. Sony Corporation
  • 31.2. Lenovo Group Limited
  • 31.3. Intel Corporation
  • 31.4. Qualcomm Incorporated
  • 31.5. NVIDIA Corporation
  • 31.6. Dassault Systemes SE
  • 31.7. PTC Inc.
  • 31.8. Sixense Enterprises Inc.
  • 31.9. Magic Leap Inc.
  • 31.10. HTC Corporation
  • 31.11. EON Reality Inc.
  • 31.12. Daqri LLC
  • 31.13. Zappar Ltd.
  • 31.14. Scope AR
  • 31.15. Vuzix Corporation

32. Global AI In Virtual Reality And Augmented Reality Market Competitive Benchmarking

33. Global AI In Virtual Reality And Augmented Reality Market Competitive Dashboard

34. Key Mergers And Acquisitions In The AI In Virtual Reality And Augmented Reality Market

35. AI In Virtual Reality And Augmented Reality Market Future Outlook and Potential Analysis

  • 35.1 AI In Virtual Reality And Augmented Reality Market In 2028 - Countries Offering Most New Opportunities
  • 35.2 AI In Virtual Reality And Augmented Reality Market In 2028 - Segments Offering Most New Opportunities
  • 35.3 AI In Virtual Reality And Augmented Reality Market In 2028 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer